![]() ![]() "Some are just kind of fun musical tricks. And as Rohrmann explains, these radio updates provide further ways for him to not only play with what he's done before, but tie it into Oxenfree's world in fascinating ways. So much of Oxenfree's mood-setting came through audio, whether it be the voice acting, the glitchy sound effects of its supernatural-meets-real-world story, or the memorable score by Composer Andy Rohrmann, aka scntfc. ![]() Hearing the FutureĪs these updates are sound-based radio transmissions, they tie into a common element of Oxenfree - its evocative sound design. ![]() In that sense the team worked hard to make something rewarding for players, both in the act of discovering it and what it entailed, but also something that, should you miss out on this bit of worldbuilding, won't hamper a player's experience of the sequel. That sets the table for players exploring these audio logs to have some fascinating insight into Parentage ahead of Oxenfree II, but Night School was also very cognizant that not every player who jumps into the sequel may have discovered or even heard these radio additions. Why not let you hear them doing their dirty work in the first game?" And, so introducing the antagonists in an interesting way just felt like a compelling, cool thing to do instead of having a trailer just focused on them. And, we didn't think we could do that again this time, frankly. "We're dropping you into this weird mystery island, and you're going to have to unravel it. "There was never a clear antagonist ," Studio Director Sean Krankel elaborated. And, then also when you start to play Oxenfree II, and start to push up against these characters and meet them, if you've done the radio update journey from Oxenfree 1, hopefully that will feel like you already have a sense of how they got to where they are." "This is giving you a sense of who the quote-unquote bad guys are going to be for Oxenfree II. So, we get to see hints of that through these radio updates," Hines continued. "Of course it's all going to go horribly wrong. And, poke at it and see what you can do with portals, time, and space. Now, with Oxenfree II, we're dealing with a group that is very specifically and intentionally trying to uncover and discover this stuff. "We landed in a really good spot of giving hints of intent, and giving hints that someone is really intentionally trying to push their way into what Alex and her friends unwittingly stumbled into in Oxenfree 1, and got stuck in and had to deal with. That's such a big chunk of why people play these types of games is being able to really dig in as much as they want," Hines said. "We're always very cautious about spoilers and not wanting to ruin the mystery aspect. And the team is highly aware of the challenges that come with telling such a story, in such a peculiar way, namely in not wanting to spoil the experience of the sequel, and in producing a story in this series of transmissions that not all Oxenfree II players may experience. In that sense, as Douglas explained, the radio updates being added for players to discover are aimed to feel like a complete story themselves, with a beginning, middle, and end that should satisfy those who discover them all, while also offering depth to what's to come in the sequel. "We wanted to make sure that we went deeper with it, and made sure to honor the Night School pillars of really strong characters, really compelling dialogue, and nice and scary as well," Writer Adam Esquenazi Douglas added. ![]() "The rules of the world, and the rules of the universe, allows things that happen in the future to reverberate into the past, and vice-versa," Studio Lead Writer Adam Hines told IGN. It's a startling approach, but one that the developers felt was absolutely natural to the world they've created and are now building upon. These broadcasts offer players who discover them a bit of characterization and background for these characters, while also showing how significant a force they might be if their actions are reverberating through the original game. And as perceptive fans may have already realized, these broadcasts are offering insight into the world of the sequel's villains, a collective group known as Parentage. What Oxenfree's Updates Hint at in Oxenfree IIĪ couple of updates to the Steam version of Oxenfree have already gone live, and fans have been piecing together what these radio broadcasts might be leading toward. ![]()
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